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Finding Miranda Walkthrough and Endings

Finding Miranda Walkthrough and Endings – Cheats You can cheat the game if you don’t want to replay it over and over to get all the endings and scenes. But to do so you have to do the following: Open ...

Saving Chloe Walkthrough and Endings

You can cheat the game if you don’t want to replay it over and over to get all the endings and scenes. But to do so you have to do the following: Open the game.js in a text editor like notepad, find t...

“Nightshade Goemon Ishikawa Walkthrough: Achieving Both Good and Bad Endings”

It appears that you’ve provided a walkthrough for the character Goemon Ishikawa’s route in the visual novel game “Nightshade” in order to achieve both the Good Ending and the B...

“Nightshade Hanzo Hattori Walkthrough: Complete Good and Bad Endings Guide”

Here is a walkthrough for Hanzo Hattori’s route in the game Nightshade, including both the Good and Bad endings: Good Ending: Prologue: 1st Chapter: 2nd Chapter: 3rd Chapter: 4th Chapter: Hanzo ...

“Nightshade Gekkamaru Walkthrough: Unlocking Both Good and Bad Endings”

Here is a walkthrough for completing Gekkamaru’s route in the visual novel game Nightshade and unlocking both the good and bad endings: Good Ending Walkthrough: Bad Ending Walkthrough: By follow...

Nightshade Kuroyuki Walkthrough – Complete Guide for Good and Bad Endings

Here’s a complete walkthrough for Kuroyuki’s route in the visual novel game “Nightshade,” including both the Good Ending and Bad Ending. To unlock both endings, follow these ch...

“Tamayura Mirai Endings Guide: Unlock Yukina, Midari, Hanako, and Shiro Endings”

It seems you are looking for a walkthrough and endings guide for the visual novel game “Tamayura Mirai.” I can provide you with the steps to unlock the various character endings in the gam...

Tamayura Mirai Walkthrough & Endings Guide

Tamayura Mirai Walkthrough & Endings Guide Completing the game and unlocking all the endings is very simple, you just have to do a Save Game, and from there make four different decisions. We show ...