1. Game Overview & Release History
Faith: The Unholy Trinity is a survival‑horror anthology developed by Airdorf Games and published by New Blood Interactive, consolidating three chapters into a single retro-styled experience. Players embody Father John Ward, a troubled priest wielding only a crucifix to exorcise demons, cleanse cursed objects, and unravel a cult’s sinister machinations, all set against minimalist 8-bit visuals, rotoscoped cutscenes, lo-fi synthesized audio, and multiple branching endings.

- Developer: Airdorf Games
- Publisher: New Blood Interactive
- Engine: GameMaker Studio
- Genre: Retro-styled survival horror
- Initial Chapter Releases:
- Chapter I: October 4, 2017
- Chapter II: February 22, 2019
- Unholy Trinity Edition (adds Chapter III): October 21, 2022
- Platforms: Windows (Steam), macOS (Steam), Nintendo Switch (Unholy Trinity Edition)
- Core Loop: Explore → Use Crucifix → Reveal Clues → Survive Encounters → Progress Story & Unlock Endings

Note: The Unholy Trinity bundles all three chapters, adds new animated cutscenes, and unlocks Survival Mode once you collect every “good” ending.
2. Story & Chapters Summary
Across three chapters, Faith: The Unholy Trinity follows John Ward’s descent into horror, from revisiting a traumatic failed exorcism, through nightmarish cult entanglements, to a climactic confrontation with occult forces. Each act compounds his spiritual crisis and deepens the storytelling through ambiguous dreams, moral decisions, and supernatural revelations, with branching endings that amplify emotional and replay value
Chapter I

Explore the forest and Martin residence as Father John Ward returns to complete a failed exorcism. Exorcise possessed objects to uncover 20 hidden notes that expand the story and foreshadow events. Navigate through the house and lure the chupacabra before ascending to the attic, where you face a final choice, i.e. shoot one of five targets (Amy, a shadowy figure, a deer, a fox corpse, or the pale monster) each triggering a distinct ending
Chapter II

Begin in a surreal prologue with Father Garcia’s failed exorcism, then take control of John Ward as you traverse cemetery, church, sewers, and apartment environments. New tools, i.e. sprinting, flashlight, and handgun, aid your investigation across these varied locations. Collect 22 notes while confronting tougher demons and puzzles. Your ritual decisions and actions throughout lead to one of three unique endings.
Chapter III

Investigate Amy’s former clinic, an apartment building, and a daycare, eventually descending into the cult’s subterranean lair. Face secret bosses and cultists while disrupting a demonic ritual. Your path leads to one of three endings, ranging from sealing the cult’s Crucible, defeating transformed Gary fused with Malphas for a redemptive resolution, or suffering damnation in the Profane Sabbath loop
Warning: Skipping note collection or mishandling final choices can permanently lock you out of certain endings until a full replay.
3. Core Mechanics & Gameplay
At its core, Faith uses one central tool, i.e. the crucifix, for exorcism. Hold it in cardinal directions to dispel possessed objects and demons. Each successful exorcism often reveals a new note, driving both puzzles and plot.

- Exorcism: Aim crucifix at targets for 1–2 seconds to banish them; timing is critical to avoid instant death.
- Notes & Journal: Found inside exorcised objects, notes auto-store in the journal; reading them unlocks locations, puzzle hints, and lore.
- Map Looping: Forest and indoor maps wrap horizontally, so use landmarks like the Well, Tree, or Shed to orient yourself.
- Weapons: Chapter II introduces a handgun for ranged shots; helmets and crates drop ammo and health pickups.
- Cutscenes: Rotoscoped interludes punctuate major story beats, deepening atmosphere without breaking pixel style.

Tip: Always scan each screen’s corners before moving on because missed notes often lie in backtracked or tucked‐away rooms.
4. Chapter Details & Endings
Each chapter features multiple endings driven by final choices and collected clues. Below is a concise summary:

| Chapter | Notes to Collect | Endings | Key Final Choice |
|---|---|---|---|
| Chapter I | 20 objects | 5 | Final firearm target (Amy/Deer/Fox/Cultist/Monster) |
| Chapter II | 22 objects | 3 | Ritual options in church & sewer boss |
| Chapter III | 25+ objects (varies by path) | 4+ | Sigil arrangement & boss phase order |

Note: Chapter III note count fluctuates based on secret puzzle items, so expect to collect 25–27 to see all variations.
5. Secrets & Survival Mode
Once you’ve earned every “good” ending in Chapters I–III and completed the Chapter II prologue, Survival Mode unlocks under “Extras.” In this boss-rush, John Ward must exorcise every demon in sequence, testing your mastery of exorcism timing and movement.

| Unlock Criteria | Total Demon Encounters | Unique Mechanics |
|---|---|---|
| All good endings (Ch I–III) + Chapter II Prologue clear | 30+ waves (e.g., Mirror Demon ×3, Amy Phases 1–3, Michael ×10, etc.) | No notes, pure reflex exorcism; progressive speed increases |

Warning: Some demons spawn in the same arena multiple times, so anticipate repeated patterns to avoid miss‐timed exorcisms.
6. Pro Tips & Strategies
Ready to face the horrors of Faith: The Unholy Trinity with confidence? These five expert strategies will help you navigate shifting environments, exorcise demons with precision, and survive every chapter’s darkest encounters:

- Learn the forest’s fixed landmarks in Chapter I, like the shed, well, and ruins to minimize aimless wandering in its shifting layout.
- Focus on mastering the crucifix’s timing and enemy patterns because most foes kill instantly, so precise timing is key to survival
- Thoroughly search environments for notes, because these not only deepen the story but also reveal puzzle clues and alternate endings
- Take advantage of improved boss fight mechanics introduced in updates, such as better checkpoint placement and adjusted enemy behavior to reduce frustration
- Use Survival Mode as a boss-rush practice ground, its condensed structure is perfect for honing reflexes and learning patterns under pressure.

Pro Tip: Chapter III’s underground arena contains hidden sigils that recharge your life count, so keep an eye on subtle floor markings.
7. Conclusion
Faith: The Unholy Trinity remains a masterclass in minimalist horror design. By collecting every note, mastering crucifix timing, and exploring each branching path, you’ll uncover the full scope of John Ward’s torment and emerge victorious against the Unholy Trinity.

Tackle one chapter at a time, complete all endings in Chapter I, then move on to II and III. Afterward, brave Survival Mode to prove your exorcist prowess and etch your name among the faithful few who have conquered every demon.
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